blob: 2ab76973c331e111b7cb770e9a36e030e76345bc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
[Sword]
type = equipment
buy = 5
play = 2
durability = 3
effect = Equipped unit gains +1 Melee Damage
[Great Sword]
type = equipment
buy = 10
play = 4
durability = 3
effect = Equipped unit gains +2 Melee Damage
[Shield]
type = equipment
buy = 5
play = 1
durability = 3
effect = Equipped unit gains +1 Health
[Tower Shield]
type = equipment
buy = 7
play = 2
durability = 3
effect = Equipped unit has +2 Health
[Archer]
type = unit
attack = 1 Range 2
health = 2
movement = 2
buy = 5
upkeep = 1
[Knight]
type = unit
attack = 2
health = 2
movement = 2
buy = 7
upkeep = 2
effect = + 1 Armor
[Fighter]
type = unit
attack = 1
health = 2
movement = 2
buy = 7
upkeep = 1
effect = One additional attack action
[Pikeman]
type = unit
attack = 1
health = 2
movement = 1
buy = 5
upkeep = 1
effect = Range 2 against Units with Movement >= 3
[Cavalry]
type = unit
attack = 2
health = 1
movement = 3
buy = 5
upkeep = 2
[Tax Collector]
type = unit
health = 1
movement = 2
buy = 5
upkeep = 1
full_action = Get 2 additional Ressource
[Pioneer]
type = unit
health = 5
movement = 2
buy = 7
upkeep = 1
full_action = Neutralize adjacent tile or Artifact
[Recruiter]
type = unit
attack = 1
health = 2
movement = 2
buy = 10
upkeep = 1
effect = Allow Units to be played in Range 1
full_action = Create Recruit token on adjacent tile
[Recruit]
type = unit
token = true
attack = 1
health = 1
movement = 1
upkeep = 0
[Missionary]
type = unit
health = 1
movement = 2
buy = 10
upkeep = 2
full_action = Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit
[Advisor]
type = unit
health = 1
movement = 2
buy = 10
upkeep = 2
full_action = Draw 1 card. You may exile 1 card from your hand
[Wormtongue]
type = unit
health = 1
movement = 2
buy = 10
upkeep = 2
full_action = 3: Add a Misinformation token to an opponents pile
[Misinformation]
token = true
type = spell
effect = Exile this card
play = 5
[Cavl. Archer]
type = unit
attack = 1 Range 2
health = 1
movement = 3
buy = 10
upkeep = 2
[Palisade]
type = artifact
buy = 7
play = 3
effect = Solid 6
|