blob: 367354563dca3228afd8e1c3cf2378c15d8b0c0a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
[Sword]
type = equipment
buy = 5
play = 2
durability = 3
effect = Equipped unit gains +1 Melee Damage
[Great Sword]
type = equipment
buy = 10
play = 4
durability = 3
effect = Equipped unit gains +2 Melee Damage
[Shield]
type = equipment
buy = 5
play = 1
durability = 3
effect = Equipped unit gains +1 Health
[Tower Shield]
type = equipment
buy = 7
play = 2
durability = 3
effect = Equipped unit has +2 Health
[Archer]
type = unit
attack = 1 Range 2
health = 2
movement = 2
buy = 5
upkeep = 1
[Knight]
type = unit
attack = 2
health = 2
movement = 2
buy = 7
upkeep = 2
effect = + 1 Armor
[Fighter]
type = unit
attack = 1
health = 2
movement = 2
buy = 7
upkeep = 1
effect = One additional attack action
[Pikeman]
type = unit
attack = 1
health = 2
movement = 1
buy = 5
upkeep = 1
effect = Range 2 against Units with Movement >= 3
[Cavalry]
type = unit
attack = 2
health = 1
movement = 4
buy = 5
upkeep = 2
[Tax Collector]
type = unit
health = 1
movement = 2
buy = 5
upkeep = 1
full_action = Get 2 additional Ressource
[Pioneer]
type = unit
health = 5
movement = 1
buy = 7
upkeep = 1
full_action = Neutralize adjacent tile or Artifact
[Recruiter]
type = unit
attack = 1
health = 2
movement = 2
buy = 10
upkeep = 1
effect = Spawn units in Range 1
[Missionary]
type = unit
health = 1
movement = 2
buy = 10
upkeep = 2
full_action = Put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit.
[Advisor]
type = unit
health = 1
movement = 2
buy = 10
upkeep = 2
full_action = Draw 1 card. You may exile 1 card from your hand.
[Cavl. Archer]
type = unit
attack = 1 Range 2
health = 1
movement = 4
buy = 10
upkeep = 2
[Palisade]
type = artifact
buy = 7
play = 3
effect = Solid 6
|