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[Armor]
type = equipment
buy = 7
play = 2
durability = 3
effect = Equipped unit gains + 1 Armor

[Relic]
type = artifact
play = 7
buy = 3
effect = In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource.

[Banner]
type = artifact
play = 7
buy = 2
effect = Units you control in range 1 gain +1 attack damage and +1 movement

[Gear]
type = equipment
play = 3
buy = 2
durability = 3
effect = Equipped unit gain +1 movement

[Poisoned Dagger]
type = equipment
play = 7
buy = 3
durability = 2
effect = Equipped unit deals damage as poison counters in melee combat

[Mace]
type = equipment
play = 6
buy = 2
durability = 3
effect = Equipped unit afflicts Paralysis when dealing damage in melee combat

[Plate Armor]
type = equipment
buy = 8
play = 3
durability = 1
effect = Equipped unit has +2 Armor and -2 Movement

[Cloak]
type = equipment
play = 7
buy = 3
durability = 2
effect = Equipped unit gains shroud (can't be targeted)

[Spear]
type = equipment
play = 7
buy = 2
durability = 3
effect = Equipped unit gains +1 Attack and Range 2 against unit with M >= 3

[Smith]
type = unit
buy = 10
upkeep = 2
health = 1
movement = 2
full_action = Pay X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1

[Shatter!]
type = spell
buy = 5
play = X
effect = Destroy target artifact with buy = X

[Reclaim!]
type = spell
buy = 5
play = X
effect = Teleport target Artifact you own with Playcost X to a free spawn tile of yours.