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[Defense!]
type = spell
buy = 5
play = 3
effect = Two units gain +1 Armor until end of turn

[Heal!]
type = spell
buy = 5
play = 2
effect = One unit gains 1 Health

[Charge]
type = spell
buy = 5
play = 2
effect = Two units gain +2 Movement until end of turn

[Rush]
type = spell
buy = 5
play = 2
effect = one unit gains +4 Movement until end of turn

[Attack!]
type = spell
buy = 5
play = 2
effect = Two units gain +1 Damage until end of turn

[Move!]
type = spell
buy = 5
play = 3
effect = Move target unit

[Stumble!]
type = spell
buy = 5
play = 2
effect = Target unit can not move or attack this turn

[More!]
type = spell
buy = 5
play = 2
effect = Draw two cards

[Select!]
type = spell
buy = 7
play = 1
effect = Scry 1. Draw 1

[Die!]
type = spell
buy = 10
play = 6
effect = Destroy target Unit.

[Clone!]
type = spell
buy = 7
play = 3
effect = Copy next card you play

[No!]
type = spell
buy = 5
play = 2
effect = Counter target spell.

[Mine!]
type = spell
buy = 5
play = 2
effect = Steal 2 resource from opponent

[Isolate!]
type = spell
buy = 5
play = 2
effect = Target unit can not receive or deal damage this turn

[Shroud!]
type = spell
buy = 5
play = 2 
effect = Target unit can not be targeted this turn

[Ritual!]
type = spell
buy = 7
play = 1
effect = Gain 3 Ressource