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package main
import (
"image/color"
"log"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
// "muhq.space/muhqs-game/go/game"
"muhq.space/muhqs-game/go/ui"
)
const (
START_BUTTON_WIDTH = 150
START_BUTTON_HEIGHT = 50
)
type StartMenu struct {
app *app
width, height int
playerName string
startDeck string
remote string
mapPath string
widgets []ui.Widget
}
func NewStartMenu(app *app) *StartMenu {
m := &StartMenu{app: app}
return m
}
func (m *StartMenu) build() {
playerLabel := ui.NewCenteringFixedTextBox(
(m.width-START_BUTTON_WIDTH)/2-START_BUTTON_WIDTH,
(m.height-START_BUTTON_HEIGHT)/2-START_BUTTON_HEIGHT,
START_BUTTON_WIDTH,
START_BUTTON_HEIGHT,
"name:",
)
playerLabel.Bg = color.Black
m.widgets = append(m.widgets, playerLabel)
playerInput := ui.NewTextInput(
(m.width-START_BUTTON_WIDTH)/2,
(m.height-START_BUTTON_HEIGHT)/2-START_BUTTON_HEIGHT,
START_BUTTON_WIDTH,
START_BUTTON_HEIGHT,
"player name",
)
if m.playerName != "" {
playerInput.AddInput([]rune(m.playerName))
}
m.widgets = append(m.widgets, playerInput)
m.widgets = append(m.widgets, ui.NewSimpleButton(
(m.width-START_BUTTON_WIDTH)/2,
(m.height-START_BUTTON_HEIGHT)/2,
START_BUTTON_WIDTH,
START_BUTTON_HEIGHT,
"Start",
func(*ui.SimpleButton) {
m.playerName = playerInput.Text()
m.app.active = m.next()
}))
}
func (m *StartMenu) Update() error {
if m.widgets == nil {
m.build()
}
x, y := ebiten.CursorPosition()
var activeWidget ui.Widget
for _, w := range m.widgets {
if !w.Contains(x, y) {
continue
}
activeWidget = w
break
}
if activeWidget == nil {
return nil
}
scrollX, scrollY := ebiten.Wheel()
if scrollX != 0 || scrollY != 0 {
if scrollable, ok := activeWidget.(ui.Scrollable); ok {
scrollable.Scroll(int(scrollX), int(scrollY))
}
}
if textInput, ok := activeWidget.(*ui.TextInput); ok {
// var input []rune
// ebiten.AppendInputChars(input)
input := ebiten.InputChars()
if len(input) > 0 {
textInput.AddInput(input)
}
textInput.HandleKey()
}
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) {
if btn, ok := activeWidget.(ui.Button); ok {
btn.Click(x, y)
}
}
return nil
}
func (m *StartMenu) Draw(screen *ebiten.Image) {
for _, w := range m.widgets {
w.Draw(screen)
}
}
func (m *StartMenu) Layout(width, height int) (int, int) {
return m.width, m.height
}
func (m *StartMenu) next() ebiten.Game {
if m.remote != "" {
log.Fatal("Remote games are currently not implemented")
}
g := newGame(m.app).loadMap(m.mapPath).addActivePlayer(m.playerName, m.startDeck)
if m.mapPath == "the-kraken" {
idx := len(g.gameState.Players)
color := playerColors[idx]
g.gameState.AddKraken()
g.gameState.Players[idx].Color = color
}
return g.Start()
}
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