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path: root/go/dummy-ui/main.go
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package main

import (
	"image/color"
	"time"

	"github.com/hajimehoshi/ebiten/v2"

	"muhq.space/muhqs-game/go/font"
	"muhq.space/muhqs-game/go/ui"
)

type app struct {
	ui.Collection
	windowWidth  int
	windowHeight int
}

func (a *app) Update() error {
	if a.Widgets() == nil {
		a.build()
	}

	if err := ui.Update(); err != nil {
		return err
	}

	return a.Collection.Update()
}

func (a *app) build() {
	tI := ui.NewTextInput(100, 100, 200, 200, "i", false)
	tI.Bg(color.White).Fg(color.Black).Centering(true)
	a.AddWidget(tI)

	a.AddWidget(ui.NewTimerBar(0, 10, a.windowWidth, 5, 30*time.Second))

	a.AddWidget(ui.NewSpinner(100, 400, 50))
}

func (a *app) Layout(width, height int) (int, int) {
	return a.windowWidth, a.windowHeight
}

func main() {
	font.InitFont()
	app := &app{windowWidth: 800, windowHeight: 1000}
	ebiten.SetWindowSize(app.windowWidth, app.windowHeight)
	ebiten.SetWindowTitle("Muhq's Game")
	_ = ebiten.RunGame(app)
}