blob: d3b9f0b2d0b704b63b5c23d5d047c174af9a5dee (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
package game
type Artifact struct {
permanentBase
Solid int
}
func NewArtifactFromPath(cardPath string, tile *Tile, owner *Player) *Artifact {
card := NewCard(cardPath)
return NewArtifact(card, tile, owner)
}
func NewArtifact(card *Card, tile *Tile, owner *Player) *Artifact {
a := &Artifact{
permanentBase: permanentBase{
card: card,
tile: tile,
owner: owner,
controller: owner,
marks: make(map[PermanentMark]int),
},
}
if s, err := card.getXEffect("solid"); err == nil {
a.Solid = s.x
}
return a
}
func (a *Artifact) String() string {
return FmtPermanent(a)
}
func (a *Artifact) IsDestroyed() bool {
return a.Solid > 0 && a.Damage() >= a.Solid
}
func (a *Artifact) Attackable() bool {
return a.permanentBase.Attackable() && a.Solid > 0
}
|