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package ui
import (
"github.com/hajimehoshi/ebiten/v2"
"muhq.space/muhqs-game/go/assets"
)
type CardView struct {
WidgetBase
cardPath string
}
func NewScaledCardView(x, y int, width, height int, cardPath string) *CardView {
cv := &CardView{NewWidgetBase(x, y, width, height), cardPath}
cv.renderImpl = func() *ebiten.Image { return cv.render() }
return cv
}
func NewAutoCardView(x, y int, cardPath string) *CardView {
cv := &CardView{NewWidgetBase(x, y, -1, -1), cardPath}
cv.renderImpl = func() *ebiten.Image { return cv.render() }
return cv
}
func (cv *CardView) render() *ebiten.Image {
card := assets.GetCard(cv.cardPath, "en")
op := &ebiten.DrawImageOptions{}
b := card.Bounds()
if cv.Width == -1 && cv.Height == -1 {
cv.Width = b.Dx()
cv.Height = b.Dy()
} else {
x_scale := float64(cv.Width) / float64(b.Dx())
y_scale := float64(cv.Height) / float64(b.Dy())
scale := x_scale
if y_scale < x_scale {
scale = y_scale
}
op.GeoM.Scale(scale, scale)
}
img := ebiten.NewImage(cv.Width, cv.Height)
img.DrawImage(card, op)
return img
}
type ToggleCardView struct {
EventHandlersMap
cv *CardView
tgglBtn *SimpleButton
expanded bool
}
func NewToggleCardView(x, y, wdth, hght int, cardPath string) *ToggleCardView {
cv := &ToggleCardView{
EventHandlersMap: NewEventHandlersMap(),
cv: NewScaledCardView(x, y, wdth, hght, cardPath),
expanded: true}
cv.tgglBtn = NewSimpleButton(x, y+10, 80, 50, ">", func(b *SimpleButton) {
shift := float64(cv.cv.Width - 80)
if cv.expanded {
b.label = "<"
// cv.cv.Op.GeoM.Translate(shift, 0)
cv.cv.X = cv.cv.X + int(shift)
cv.tgglBtn.X = cv.tgglBtn.X + int(shift) - 20
} else {
b.label = ">"
// cv.cv.Op.GeoM.Reset()
cv.cv.X = cv.cv.X - int(shift)
cv.tgglBtn.X = cv.tgglBtn.X - int(shift) + 20
}
cv.tgglBtn.ForceRedraw()
cv.expanded = !cv.expanded
})
return cv
}
func (cv *ToggleCardView) Draw(screen *ebiten.Image) {
cv.cv.Draw(screen)
cv.tgglBtn.Draw(screen)
}
func (cv *ToggleCardView) Layout() (int, int) {
// FIXME: include btn layout
return cv.cv.Layout()
}
func (cv *ToggleCardView) Contains(x, y int) bool {
return cv.cv.Contains(x, y) || cv.tgglBtn.Contains(x, y)
}
func (cv *ToggleCardView) FindObjectAt(x, y int) interface{} {
return cv.cv.FindObjectAt(x, y)
}
func (*ToggleCardView) IsClickable() bool { return true }
func (cv *ToggleCardView) Click(x, y int) {
if cv.tgglBtn.Contains(x, y) {
cv.tgglBtn.Click(x, y)
}
}
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