1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
package ui
import (
"fmt"
"github.com/hajimehoshi/ebiten/v2"
"muhq.space/muhqs-game/go/game"
"muhq.space/muhqs-game/go/utils"
)
type Choice struct {
TextBox
choices []interface{}
onClick func(*Choice, int, int)
}
func NewChoice(x, y int, choices []interface{}, onClick func(*Choice, int, int)) *Choice {
c := &Choice{
TextBox: *(NewAutoTextBox(x, y, "")),
choices: choices,
onClick: onClick,
}
c.renderImpl = func() *ebiten.Image {
c.setText()
return c.render()
}
return c
}
func (c *Choice) setText() {
c.Width, c.Height = -1, -1
t := ""
for _, choice := range c.choices {
t = fmt.Sprintf("%s%v\n", t, choice)
}
c.text = t[:len(t)-1]
}
func (c *Choice) GetChoosen(x, y int) int {
i := (y - c.Y) / (c.Height / len(c.choices))
return i
}
func (c *Choice) Click(x, y int) {
c.onClick(c, x, y)
}
func NewActionChoice(x, y int, actions []game.Action, onClick func(*Choice, int, int)) *Choice {
return NewChoice(x, y, utils.TypedSliceToInterfaceSlice(actions), onClick)
}
func NewPermChoice(x, y int, perms []game.Permanent, onClick func(*Choice, int, int)) *Choice {
return NewChoice(x, y, utils.TypedSliceToInterfaceSlice(perms), onClick)
}
|