diff options
| author | Florian Fischer <florian.fischer@muhq.space> | 2025-06-10 00:04:37 -0500 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-07-03 22:01:22 -0400 |
| commit | 2432c7cd45f8955e2dcd46a3c063052d09a085ab (patch) | |
| tree | 840a4c20491129318084b95ecabf586b891eb299 | |
| parent | 5d08c10a7f525ba93398208f928805a1a543b4f6 (diff) | |
| download | muhqs-game-2432c7cd45f8955e2dcd46a3c063052d09a085ab.tar.gz muhqs-game-2432c7cd45f8955e2dcd46a3c063052d09a085ab.zip | |
export resource gain
| -rw-r--r-- | go/game/player.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/go/game/player.go b/go/game/player.go index c05f7fe5..c1fb4026 100644 --- a/go/game/player.go +++ b/go/game/player.go @@ -69,7 +69,7 @@ func NewDraftPlayer(name string) *Player { return &p } -func (p *Player) resourceGain() int { +func (p *Player) ResourceGain() int { if p.Name == "The kraken" { return p.gameState.Map().ResourceGain * (len(p.gameState.Players()) - 1) } else { @@ -78,7 +78,7 @@ func (p *Player) resourceGain() int { } func (p *Player) UpkeepGain() int { - return p.resourceGain() - p.UpkeepCost() + return p.ResourceGain() - p.UpkeepCost() } func (p *Player) UpkeepCost() int { @@ -104,7 +104,7 @@ func (p *Player) reduceResource(amount int) { } func (p *Player) upkeep() { - p.gainResource(p.resourceGain()) + p.gainResource(p.ResourceGain()) // TODO: handle upkeep triggers |
