diff options
| -rw-r--r-- | go/game/player.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/go/game/player.go b/go/game/player.go index c05f7fe5..c1fb4026 100644 --- a/go/game/player.go +++ b/go/game/player.go @@ -69,7 +69,7 @@ func NewDraftPlayer(name string) *Player { return &p } -func (p *Player) resourceGain() int { +func (p *Player) ResourceGain() int { if p.Name == "The kraken" { return p.gameState.Map().ResourceGain * (len(p.gameState.Players()) - 1) } else { @@ -78,7 +78,7 @@ func (p *Player) resourceGain() int { } func (p *Player) UpkeepGain() int { - return p.resourceGain() - p.UpkeepCost() + return p.ResourceGain() - p.UpkeepCost() } func (p *Player) UpkeepCost() int { @@ -104,7 +104,7 @@ func (p *Player) reduceResource(amount int) { } func (p *Player) upkeep() { - p.gainResource(p.resourceGain()) + p.gainResource(p.ResourceGain()) // TODO: handle upkeep triggers |
