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| author | Florian Fischer <florian.fl.fischer@fau.de> | 2020-09-15 15:48:45 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fl.fischer@fau.de> | 2020-09-15 15:48:45 +0200 |
| commit | 7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0 (patch) | |
| tree | b391816a6b363415ce281bbee00140321262b306 /data/base.ini | |
| parent | 8b94145e7acbb6ba6acff76102e9b605348ee612 (diff) | |
| download | muhqs-game-7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0.tar.gz muhqs-game-7b3fb2a9d8d1caf5e3f081b479c1f04ce04841c0.zip | |
add cards in machine readable form
Diffstat (limited to 'data/base.ini')
| -rw-r--r-- | data/base.ini | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/data/base.ini b/data/base.ini new file mode 100644 index 00000000..3822e581 --- /dev/null +++ b/data/base.ini @@ -0,0 +1,102 @@ +[Sword] +type = equipment +buy = 5 +play = 2 +durability = 3 +effect = equipped unit gains +1 Melee Damage + +[Great Sword] +type = equipment +buy = 10 +play = 4 +durability = 3 +effect = equipped unit gains +2 Melee Damage + +[Shield] +type = equipment +buy = 5 +play = 1 +durability = 3 +effect = equipped unit gains +1 Health + +[Tower Shield] +type = equipment +buy = 7 +play = 2 +durability = 3 +effect = Equipped unit has +2 Health + +[Archer] +type = unit +attack = 1 Range 2 +health = 2 +movement = 2 +buy = 5 +upkeep = 1 + +[Knight] +type = unit +attack = 2 +health = 2 +movement = 2 +buy = 7 +upkeep = 2 +effect = + 1 armor + +[Pikeman] +type = unit +attack = 1 +health = 2 +movement = 1 +buy = 5 +upkeep = 1 +effect = Range 2 against Units with Movement >= 3 + +[Cavalry] +type = unit +attack = 2 +health = 1 +movement = 4 +buy = 5 +upkeep = 2 + +[Tax Collector] +type = unit +health = 1 +movement = 2 +buy = 5 +upkeep = 1 +full_action = get 2 additional ressource + +[Pioneer] +type = unit +health = 5 +movement = 1 +buy = 7 +upkeep = 1 +full_action = Neutralize adjacent tile + +[Recruiter] +type = unit +attack = 1 +health = 2 +movement = 2 +buy = 10 +upkeep = 1 +E = Spawn units on adjacent tiles + +[Missionary] +type = unit +health = 1 +movement = 2 +buy = 10 +upkeep = 2 +full_action = put two faith counters on target Unit. If there are more faith counters than the units buying cost you control target unit. + +[Cavl. Archer] +type = unit +attack = 1 Range 2 +health = 1 +movement = 4 +buy = 10 +upkeep = 2
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