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| author | Florian Fischer <florian.fischer@muhq.space> | 2022-04-02 15:07:30 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2022-04-02 15:07:30 +0200 |
| commit | 3811396cd26e473e13abebb5d66b07b171541d33 (patch) | |
| tree | ffa3e80040bbe93e4ed36b2ea5c966dac9f522b2 /latex/cards/en/exp1/charger.tex | |
| parent | 9bd116478b953edaa7e3e372b70b4175700e26fd (diff) | |
| download | muhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.tar.gz muhqs-game-3811396cd26e473e13abebb5d66b07b171541d33.zip | |
add push mechanic
The push mechanic is heavily inspired by `Into the Breach`.
Pushing a permanent moves it involuntarily in a straight line.
On collisions units receive damage and permenents pushed onto free but
unavailable tiles are destroyed.
Diffstat (limited to 'latex/cards/en/exp1/charger.tex')
| -rw-r--r-- | latex/cards/en/exp1/charger.tex | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/latex/cards/en/exp1/charger.tex b/latex/cards/en/exp1/charger.tex new file mode 100644 index 00000000..49d0f2ac --- /dev/null +++ b/latex/cards/en/exp1/charger.tex @@ -0,0 +1,14 @@ +\documentclass{standalone} +\usepackage[english]{babel} +\input{common.tex} + +\begin{document} +\begin{tikzpicture} +\cardtypeUnit{Charger} +\cardbuycost{8} +\cardsplitcontent{Health: 2\\Movement: 3\\Attack: 1}{Crew 1\\ \vspace{0.2cm} \faRedo: Move next to and attack target unit in straight line. Charger gains push during the fight} +\cardplaycost{1} +\cardmodule{exp1} +\cardborder +\end{tikzpicture} +\end{document} |
