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authorFlorian Fischer <florian.fischer@muhq.space>2025-09-05 10:02:18 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2025-09-05 10:02:18 +0200
commit36709e14ac5062456b8048645aaf63539534e397 (patch)
tree73f7115e2dde58bd68b6b9406716b9afdfc23493 /latex/cards/en/exp1/explosives.tex
parent5898ef394b5ee99a1c7bf75b6dfcaf039eb00945 (diff)
downloadmuhqs-game-36709e14ac5062456b8048645aaf63539534e397.tar.gz
muhqs-game-36709e14ac5062456b8048645aaf63539534e397.zip
lower case of some exp1 cards
Diffstat (limited to 'latex/cards/en/exp1/explosives.tex')
-rw-r--r--latex/cards/en/exp1/explosives.tex2
1 files changed, 1 insertions, 1 deletions
diff --git a/latex/cards/en/exp1/explosives.tex b/latex/cards/en/exp1/explosives.tex
index fa157992..8e1826b3 100644
--- a/latex/cards/en/exp1/explosives.tex
+++ b/latex/cards/en/exp1/explosives.tex
@@ -6,7 +6,7 @@
\begin{tikzpicture}
\cardtypeArtifact{Explosives}
\cardbuycost{3}
-\cardcontent{Solid 2.Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in Range~1}
+\cardcontent{Solid 2.Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in range~1}
\cardplaycost{2X}
\cardmodule{exp1}
\cardborder