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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-09-05 10:02:18 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-09-05 10:02:18 +0200 |
| commit | 36709e14ac5062456b8048645aaf63539534e397 (patch) | |
| tree | 73f7115e2dde58bd68b6b9406716b9afdfc23493 /latex/cards/en/exp1/explosives.tex | |
| parent | 5898ef394b5ee99a1c7bf75b6dfcaf039eb00945 (diff) | |
| download | muhqs-game-36709e14ac5062456b8048645aaf63539534e397.tar.gz muhqs-game-36709e14ac5062456b8048645aaf63539534e397.zip | |
lower case of some exp1 cards
Diffstat (limited to 'latex/cards/en/exp1/explosives.tex')
| -rw-r--r-- | latex/cards/en/exp1/explosives.tex | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/latex/cards/en/exp1/explosives.tex b/latex/cards/en/exp1/explosives.tex index fa157992..8e1826b3 100644 --- a/latex/cards/en/exp1/explosives.tex +++ b/latex/cards/en/exp1/explosives.tex @@ -6,7 +6,7 @@ \begin{tikzpicture} \cardtypeArtifact{Explosives} \cardbuycost{3} -\cardcontent{Solid 2.Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in Range~1} +\cardcontent{Solid 2.Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in range~1} \cardplaycost{2X} \cardmodule{exp1} \cardborder |
