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authorFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:47:41 +0100
committerFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:47:41 +0100
commit6a7dbc5473b36c61ebbfca1eb86e8061083a91ab (patch)
tree7c120e135f84be6cfcde706b603c403e342dac7a /maps/2P-river-king.map
parent0692ccd33afc4fdd80550e9979b824c1c25e973b (diff)
downloadmuhqs-game-6a7dbc5473b36c61ebbfca1eb86e8061083a91ab.tar.gz
muhqs-game-6a7dbc5473b36c61ebbfca1eb86e8061083a91ab.zip
convert map definition to YAML
We don't use our own map definition syntax which was not documented and fragile. YAML is more common and is easier to parse.
Diffstat (limited to 'maps/2P-river-king.map')
-rw-r--r--maps/2P-river-king.map20
1 files changed, 0 insertions, 20 deletions
diff --git a/maps/2P-river-king.map b/maps/2P-river-king.map
deleted file mode 100644
index 0fa00e15..00000000
--- a/maps/2P-river-king.map
+++ /dev/null
@@ -1,20 +0,0 @@
- H HH F T
-WDFSSSSSH1
-WWT STWWH
-WWWWWSWWWWW
-WWWWWSWWWWW
-WWWWWSWWWWW
- HWWTS TWW
- 2HSSSSSFDW
-T F HH H
-
-T := tower
-H := house
-F := farm
-W := deep water
-S := street
-D := docks
-1 := spawn player 1
-2 := spawn player 2
-
-kings := (1,11) (11,1)