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authorFlorian Fischer <florian.fischer@muhq.space>2025-09-04 15:24:14 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2025-09-04 18:10:35 +0200
commit6746771b8f8490c6e10f7f0d35226cdd7719f231 (patch)
tree28cbdb196b72bffa7ef1e32bb87d8503ccb9c88e /maps
parent14c25a26bc8cd188620f5dcfd1b498d3fae1bff4 (diff)
downloadmuhqs-game-6746771b8f8490c6e10f7f0d35226cdd7719f231.tar.gz
muhqs-game-6746771b8f8490c6e10f7f0d35226cdd7719f231.zip
update the YAML map definitions in the game tests
Diffstat (limited to 'maps')
-rw-r--r--maps/Readme.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/maps/Readme.md b/maps/Readme.md
index c1bbcc9e..6633385c 100644
--- a/maps/Readme.md
+++ b/maps/Readme.md
@@ -18,10 +18,10 @@ maps
* Map names somehow describe their features (`ring-street`, `islands`, `river`, ...)
* Boss maps are named after the boss
-## Yaml Schema
+## YAML Schema
### Required Keys
-Map definitions are written in Yaml and must have at least the following keys:
+Map definitions are written in YAML and must have at least the following keys:
```yaml
map: # A multiline string featuring one character per tile