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| author | Florian Fischer <florian.fischer@muhq.space> | 2025-09-04 15:24:14 +0200 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2025-09-04 18:10:35 +0200 |
| commit | 6746771b8f8490c6e10f7f0d35226cdd7719f231 (patch) | |
| tree | 28cbdb196b72bffa7ef1e32bb87d8503ccb9c88e /maps | |
| parent | 14c25a26bc8cd188620f5dcfd1b498d3fae1bff4 (diff) | |
| download | muhqs-game-6746771b8f8490c6e10f7f0d35226cdd7719f231.tar.gz muhqs-game-6746771b8f8490c6e10f7f0d35226cdd7719f231.zip | |
update the YAML map definitions in the game tests
Diffstat (limited to 'maps')
| -rw-r--r-- | maps/Readme.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/maps/Readme.md b/maps/Readme.md index c1bbcc9e..6633385c 100644 --- a/maps/Readme.md +++ b/maps/Readme.md @@ -18,10 +18,10 @@ maps * Map names somehow describe their features (`ring-street`, `islands`, `river`, ...) * Boss maps are named after the boss -## Yaml Schema +## YAML Schema ### Required Keys -Map definitions are written in Yaml and must have at least the following keys: +Map definitions are written in YAML and must have at least the following keys: ```yaml map: # A multiline string featuring one character per tile |
