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authorFlorian Fischer <florian.fischer@muhq.space>2022-12-28 10:59:33 +0100
committerFlorian Fischer <florian.fischer@muhq.space>2022-12-28 16:51:25 +0100
commit2766732f5e3c1852b390b2f3f688f358d921f3d9 (patch)
treed0098737e1573bfe4bfd0034e0bad39cdebe687a /rules/en
parentea9922bc13423c3722e20c279499a506ed3cbc37 (diff)
downloadmuhqs-game-2766732f5e3c1852b390b2f3f688f358d921f3d9.tar.gz
muhqs-game-2766732f5e3c1852b390b2f3f688f358d921f3d9.zip
potions: power up potion use by making it a free action
Diffstat (limited to 'rules/en')
-rw-r--r--rules/en/rules.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules/en/rules.md b/rules/en/rules.md
index a0fc118b..2ee69364 100644
--- a/rules/en/rules.md
+++ b/rules/en/rules.md
@@ -437,7 +437,7 @@ Additional States a **unit** is in are represented by putting appropriate marker
* **Potions** are **artifacts**
* **Potions** are **equipments**
* **Potions** have **durability** 1
-* An *equipped* **potion** may be used as either a **move** or **atack action** of the *equipped* **unit**
+* An *equipped* **potion** may be used as a **free action** of the *equipped* **unit**
# Intentions