diff options
Diffstat (limited to 'data/cards/exp1/explosives.yml')
| -rw-r--r-- | data/cards/exp1/explosives.yml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/cards/exp1/explosives.yml b/data/cards/exp1/explosives.yml index 7b73310f..1fde3ca2 100644 --- a/data/cards/exp1/explosives.yml +++ b/data/cards/exp1/explosives.yml @@ -7,14 +7,14 @@ play: 2X effect: en: - Solid 2. - - Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2 damage to all Units and neutralize all building tiles in Range 1 + - Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2 damage to all Units and neutralize all building tiles in range 1 de: - Solide 2. - Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2 Schaden zu und neutraliziere alle Gebäude Felder in Range 1 latex_effect: en: - Solid 2. - - "Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in Range~1" + - "Explosives enter play with X fuse marks. Each Upkeep remove a fuse mark then if there are no fuse marks left destroy it, deal 2~damage to all Units and neutralize all building tiles in range~1" de: - Solide 2. - "Sprengstoff kommt mit X Lunten Marken in Spiel. Entferne jeden Upkeep eine Lunten Marke. Wenn du die letzte Lunten Marke entfernst zerstöre Sprengstoff, füge allen Units 2~Schaden zu und neutraliziere alle Gebäude Felder in Range~1" |
