diff options
Diffstat (limited to 'go/game/map.go')
| -rw-r--r-- | go/game/map.go | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/go/game/map.go b/go/game/map.go index b3203bd4..54071933 100644 --- a/go/game/map.go +++ b/go/game/map.go @@ -28,7 +28,7 @@ type MapYml struct { Map string `yaml:"map"` Symbols map[string]string `yaml:"symbols"` StartDeckList string `yaml:"start_deck_list"` - Kings [][]int `yaml:"omitemptt"` + Kings [][]int `yaml:"kings,omitempty"` } type Map struct { @@ -95,13 +95,16 @@ func ParseMap(data []byte) (*Map, error) { m.selectStreets() - if len(mapYml.Kings) == 0 { + if len(mapYml.Kings) > 0 { m.WinCondition = KingGame m.Prepare = func(s *LocalState) { - k := NewCard("misc/king") for i, kingPos := range mapYml.Kings { - p := s.PlayerById(i + 1) - s.addNewUnit(k, Position{kingPos[0], kingPos[1]}, p) + card := NewCard("misc/king") + owner := s.PlayerById(i + 1) + // TODO: Fix position index base. + pos := Position{kingPos[0] - 1, kingPos[1] - 1} + log.Println(card, pos, owner) + s.addNewUnit(card, pos, owner) } } } @@ -210,9 +213,9 @@ func LoadMap(path string) (*Map, error) { } // TileAt returns the tile at a certain position. -// Id p is an invalid position, nil is returned. +// If p is an invalid position, nil is returned. func (m *Map) TileAt(p Position) *Tile { - if p.Y < 0 || p.Y >= len(m.Tiles) || p.X < 0 || p.X >= len(m.Tiles[p.Y]) { + if !p.Valid() || p.Y >= len(m.Tiles) || p.X >= len(m.Tiles[p.Y]) { return nil } return &m.Tiles[p.Y][p.X] |
