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Diffstat (limited to 'go/game/unit.go')
-rw-r--r--go/game/unit.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/go/game/unit.go b/go/game/unit.go
index d1192dc0..75fddf3e 100644
--- a/go/game/unit.go
+++ b/go/game/unit.go
@@ -27,7 +27,7 @@ type Unit struct {
}
func NewUnit(card *Card, tile *Tile, owner *Player) *Unit {
- if card.Type != CardTypes.Unit {
+ if !card.Type.IsUnit() {
log.Panic(card.Name, " is not a unit")
}
var movement Movement