diff options
Diffstat (limited to 'go/ui/stateBar.go')
| -rw-r--r-- | go/ui/stateBar.go | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/go/ui/stateBar.go b/go/ui/stateBar.go new file mode 100644 index 00000000..6914de6e --- /dev/null +++ b/go/ui/stateBar.go @@ -0,0 +1,65 @@ +package ui + +import ( + "fmt" + + "github.com/hajimehoshi/ebiten/v2" + "muhq.space/muhqs-game/go/game" +) + +type StateBar struct { + X, Y int + Width, Height int + gameState *game.State + activePlayer *game.Player + resourceView *TextBox + phaseView *TextBox +} + +func NewStateBar(x, y int, width, height int, s *game.State, p *game.Player) *StateBar { + sb := &StateBar{x, y, width, height, s, p, nil, nil} + return sb +} + +func (sb *StateBar) resourceLabel() string { + return fmt.Sprintf("%d", sb.activePlayer.Resource) +} + +func (sb *StateBar) phaseLabel() string { + return fmt.Sprintf("%s: %s", sb.gameState.ActivePlayer.Name, + sb.gameState.ActivePhase.String()) +} + +func (sb *StateBar) Draw(screen *ebiten.Image) { + if sb.resourceView == nil { + sb.resourceView = NewCenteringFixedTextBox(sb.X, sb.Y, sb.Height, sb.Height, + sb.resourceLabel()) + } + sb.resourceView.Draw(screen) + + if sb.phaseView == nil { + sb.phaseView = NewFixedTextBox(sb.X+sb.resourceView.Width, sb.Y, + sb.Width-sb.resourceView.Width, sb.Height, sb.phaseLabel(), false) + } + sb.phaseView.Draw(screen) +} + +func (sb *StateBar) FindObjectAt(x, y int) interface{} { + return nil +} + +func (sb *StateBar) ForceRedraw() { + if sb.resourceView != nil { + sb.resourceView.Text = sb.resourceLabel() + sb.resourceView.ForceRedraw() + } + + if sb.phaseView != nil { + sb.phaseView.Text = sb.phaseLabel() + sb.phaseView.ForceRedraw() + } +} + +func (sb *StateBar) Contains(x, y int) bool { + return sb.resourceView.Contains(x, y) || sb.phaseView.Contains(x, y) +} |
