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Diffstat (limited to 'rules/en/rules.md')
| -rw-r--r-- | rules/en/rules.md | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/rules/en/rules.md b/rules/en/rules.md index 762535ef..813836f7 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -381,8 +381,16 @@ Additional States a **Unit** is in are represented by putting appropriate State * **Equipments** are **artifacts** * **Equipments** have a **durability** value * **Equipments** with a **durability** < 1 are *destroyed* -* **Equipments** can be *equiped* by **Units** +* **Equipments** can be *equipped* by **Units** * An **equipment** forms a pile on the *equipped* **Unit** * An **equipment** can be played normally or already *equipped* by the next played **unit** -* Whenever a **pile** containing an equiped is *dropped* reduce its **durability** by 1 +* Reduce the **durability** of each **equipment** in a **pile** by one if the **pile** gets *dropped* * An adjacent **Unit** can *equip* an **equipment** using either a **move** or **attack action** + + +## Potions + +* **Potions** are **artifacts** +* **Potions** are **equipments** +* **Potions** have **durability** 1 +* An *equipped* **potion** may be used as either a **move** or **atack action** of the *equipped* **unit** |
