aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
...
* add sealed activity to select a starting deckFlorian Fischer2025-08-2019-170/+570
* improve state barFlorian Fischer2025-08-206-37/+58
* remove card from hand when declaring a play actionFlorian Fischer2025-08-202-2/+3
* clear pile when dropping itFlorian Fischer2025-08-201-1/+1
* add dummy player to unit testsFlorian Fischer2025-08-201-3/+6
* intermediate commitFlorian Fischer2025-08-206-36/+80
* implement TargetSelection and card targetingFlorian Fischer2025-08-202-33/+104
* fix unit onPile hook argument forwardingFlorian Fischer2025-08-201-1/+1
* implement most of nautics cardsFlorian Fischer2025-08-202-16/+112
* remove debug messages from the clientFlorian Fischer2025-08-201-2/+0
* kraken: implement suprise!Florian Fischer2025-08-202-11/+31
* add Contains check for PileOfCardsFlorian Fischer2025-08-201-0/+9
* fix card IsPermanentFlorian Fischer2025-08-201-3/+3
* fix artifact IsDestroyed for non solid artifactsFlorian Fischer2025-08-201-1/+1
* intermediate commitFlorian Fischer2025-08-2017-169/+571
* add simple spell supportFlorian Fischer2025-08-204-0/+21
* fix some warnings reported by golang-ciFlorian Fischer2025-08-207-15/+9
* improve permanent pile supportFlorian Fischer2025-08-2013-42/+161
* support crewingFlorian Fischer2025-08-208-26/+178
* fix format strings and run make fmtFlorian Fischer2025-08-203-18/+18
* introduce state-based actionFlorian Fischer2025-08-202-12/+15
* add distance > 0 assertionFlorian Fischer2025-08-201-0/+4
* move unit upkeep code to Unit onUpkeep hookFlorian Fischer2025-08-202-2/+5
* s/constrain/constraint/Florian Fischer2025-08-201-61/+61
* fix IsValidAttack unit type assertionFlorian Fischer2025-08-201-1/+1
* fix ai full action target selectionFlorian Fischer2025-08-201-4/+7
* change attack action target to 'attackable enemy permanent'Florian Fischer2025-08-202-3/+62
* set textInput input value to the specified player nameFlorian Fischer2025-08-201-6/+6
* add text input and properly center textFlorian Fischer2025-08-207-37/+149
* change unit attack representation and implement swordFlorian Fischer2025-08-206-21/+73
* specify ActionCostFunc type to allow type assertionFlorian Fischer2025-08-201-1/+2
* fix parsing of wandering aiFlorian Fischer2025-08-201-2/+2
* add equipments and pile hooksFlorian Fischer2025-08-205-12/+83
* add support for additional base actionsFlorian Fischer2025-08-202-7/+19
* update latex for previous card changesFlorian Fischer2025-08-205-5/+5
* add generic and 40x40 symbolsFlorian Fischer2025-08-2031-0/+2
* intermediate commitFlorian Fischer2025-08-2061-28/+6701
* fix melee typoFlorian Fischer2025-01-271-1/+1
* slightly improve the languageFlorian Fischer2024-12-051-2/+2
* fix css linkcolor selectorFlorian Fischer2024-12-051-1/+1
* tiles: improve languageFlorian Fischer2024-10-021-2/+2
* use literal blocks and 2 space indentation for rulesFlorian Fischer2024-03-262-104/+128
* specify how to play permanents and discarding outstanding equipment EoTFlorian Fischer2024-03-262-5/+13
* improve rulesFlorian Fischer2024-03-262-24/+41
* exp1: fix times of reformer full actionFlorian Fischer2024-03-262-2/+2
* kraken: add health to drowned sailorFlorian Fischer2024-03-263-2/+3
* switch explosives buy and play costsFlorian Fischer2024-03-263-6/+6
* fix tyrant card AI translationsFlorian Fischer2024-03-264-4/+4
* link to cgitFlorian Fischer2024-03-161-2/+2
* kraken: fix not swimming dolphinFlorian Fischer2023-01-261-1/+1