aboutsummaryrefslogtreecommitdiff
path: root/data/cards/nautics
Commit message (Collapse)AuthorAgeFilesLines
* unify equipment effect wordingFlorian Fischer2025-08-201-1/+1
|
* add swimming effect to fish trapFlorian Fischer2025-08-201-4/+12
|
* nerf galleyFlorian Fischer2022-01-021-1/+1
| | | | | The galley with 4 health nearly kills the kraken on its own. And a ranged unit with 4 health and 2 moevement is to strong I think.
* add german version of cardsFlorian Fischer2021-03-276-18/+52
| | | | | | | | | Translatable properties now have the language as subkey (currently en, de). generate_card.py takes an optional argument to select the language. The latex/Makefile has two new targets de and en each building all cards under latex/cards/<lang> and latex/build/<lang>
* nerf galleyFlorian Fischer2021-03-071-2/+2
| | | | | | | | | In a game of The Kraken Galley just seamed ridiculously stated. There fore it's upkeep is increased by one and its movement decreased by one. Galley is designed to be a heavy battle ship and having the fastest movement of all ships feels of. It still has great stats but I think this is balanced in a normal game because it is a great Die! target.
* [cards] use effect and full_action as human readable rules textFlorian Fischer2021-03-011-1/+1
|
* rework how cards are defined and generatedFlorian Fischer2021-02-286-0/+43
Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.