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path: root/go/game/action.go
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* support explicitly winning and implement Approach Supremacy!Florian Fischer2025-09-081-13/+32
* implement more prompts and exp1/backup!Florian Fischer2025-09-051-0/+14
* implement discard event and reformerFlorian Fischer2025-09-051-4/+2
* fix buying cads from store tiles not removing the cardsFlorian Fischer2025-09-031-1/+13
* special case the formatting of free and full actions in choiceFlorian Fischer2025-09-031-8/+9
* implement the patricianFlorian Fischer2025-09-031-0/+12
* fix String method of free action using nil targetsFlorian Fischer2025-09-031-5/+14
* switch exp/slices to slices moduleFlorian Fischer2025-09-031-2/+1
* fix amount of resource gained for discard 2Florian Fischer2025-08-211-1/+1
* fix upkeep cost calculationFlorian Fischer2025-08-211-6/+15
* support concessionsFlorian Fischer2025-08-211-2/+25
* implement the free discard actionFlorian Fischer2025-08-201-0/+39
* include the tile where a pile is dropped in the actionFlorian Fischer2025-08-201-3/+4
* triggered actions have no timing restrictionFlorian Fischer2025-08-201-0/+2
* improve timing of declared actionsFlorian Fischer2025-08-201-0/+1
* make formatFlorian Fischer2025-08-201-1/+2
* use any instead of interface{}Florian Fischer2025-08-201-5/+5
* minor code improvements reported by golangci-lintFlorian Fischer2025-08-201-4/+5
* support street actionsFlorian Fischer2025-08-201-0/+42
* minor cleanup removing debug printsFlorian Fischer2025-08-201-3/+3
* implement house tile effectFlorian Fischer2025-08-201-1/+1
* implement "you control" target constraintFlorian Fischer2025-08-201-3/+3
* change move action representationFlorian Fischer2025-08-201-2/+2
* add initial support for marshaling actions to plain textFlorian Fischer2025-08-201-0/+61
* add new random draft pick actionFlorian Fischer2025-08-201-0/+5
* improve interface documentationFlorian Fischer2025-08-201-2/+5
* move hand card removal to the play action's costsFlorian Fischer2025-08-201-3/+4
* export more information during a draftFlorian Fischer2025-08-201-0/+6
* implement simple bot based draftFlorian Fischer2025-08-201-0/+22
* introduce game.State interface abstractionFlorian Fischer2025-08-201-60/+89
* pass the PlayAction to the cards onPlay implementationsFlorian Fischer2025-08-201-15/+27
* add helper to get the game state from an actionFlorian Fischer2025-08-201-3/+6
* implment upkeep costs using ResourceCostsFlorian Fischer2025-08-201-1/+1
* add function to create a DeclareTriggeredActionsActionFlorian Fischer2025-08-201-3/+7
* support parsing variadic costsFlorian Fischer2025-08-201-4/+4
* game: support actions without cost funcFlorian Fischer2025-08-201-4/+9
* prompt the user to order its triggersFlorian Fischer2025-08-201-1/+33
* add skeleton for triggers and triggered actionsFlorian Fischer2025-08-201-0/+23
* implement equipment with next unit play optionFlorian Fischer2025-08-201-2/+13
* intermediate commitFlorian Fischer2025-08-201-12/+52
* intermeditae commitFlorian Fischer2025-08-201-4/+46
* implement equip actionFlorian Fischer2025-08-201-8/+55
* export less methodsFlorian Fischer2025-08-201-9/+9
* implement unit and artifact switch actionFlorian Fischer2025-08-201-22/+60
* intermediate commitFlorian Fischer2025-08-201-85/+109
* remove card from hand when declaring a play actionFlorian Fischer2025-08-201-2/+0
* implement TargetSelection and card targetingFlorian Fischer2025-08-201-0/+10
* implement most of nautics cardsFlorian Fischer2025-08-201-3/+4
* improve permanent pile supportFlorian Fischer2025-08-201-2/+10
* fix format strings and run make fmtFlorian Fischer2025-08-201-8/+8