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path: root/go/game/ai_test.go
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* update the YAML map definitions in the game testsFlorian Fischer2025-09-041-10/+10
* remove global test state and boiler plateFlorian Fischer2025-08-221-27/+15
* add support for flexible attacksFlorian Fischer2025-08-201-0/+46
* minor code improvements reported by golangci-lintFlorian Fischer2025-08-201-2/+2
* fix AI if no paths or full action targets are availableFlorian Fischer2025-08-201-0/+50
* fix Shy AI not issuing full actionsFlorian Fischer2025-08-201-0/+43
* support street actionsFlorian Fischer2025-08-201-1/+1
* add more AI testsFlorian Fischer2025-08-201-0/+71
* fix broken permanent initializationsFlorian Fischer2025-08-201-7/+9
* add simple ai implementationFlorian Fischer2025-08-201-0/+31
* remove player color from game codeFlorian Fischer2025-08-201-4/+4
* error out if parsing the map failsFlorian Fischer2025-08-201-1/+4
* finish the shy AIFlorian Fischer2025-08-201-3/+58
* finish the target-oriented aiFlorian Fischer2025-08-201-2/+48
* intermediate commitFlorian Fischer2025-08-201-0/+66