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path: root/go/game/cardImplementations.go
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* fix relic triggering in all upkeepsFlorian Fischer2025-10-181-1/+5
* support phase change triggers and implement relicFlorian Fischer2025-10-181-0/+54
* implement spell target parsing and magic/no!Florian Fischer2025-09-081-0/+12
* support explicitly winning and implement Approach Supremacy!Florian Fischer2025-09-081-0/+28
* implement magic/pierce!Florian Fischer2025-09-051-0/+12
* implement more prompts and exp1/backup!Florian Fischer2025-09-051-0/+21
* implement discard event and reformerFlorian Fischer2025-09-051-0/+16
* implement power_to_the_people!Florian Fischer2025-09-041-4/+13
* implement recycle!Florian Fischer2025-09-041-0/+15
* implement the patricianFlorian Fischer2025-09-031-0/+40
* fix and test the banner implementationFlorian Fischer2025-08-221-1/+1
* implement bannerFlorian Fischer2025-08-221-7/+34
* sort card implementations alphabeticallyFlorian Fischer2025-08-201-6/+6
* note that replacement effects are missingFlorian Fischer2025-08-201-0/+1
* implement mace and add damage dealt events/triggersFlorian Fischer2025-08-201-8/+48
* support parsing of simple equipment effectsFlorian Fischer2025-08-201-24/+0
* make fmtFlorian Fischer2025-08-201-0/+1
* add naive spear implementationFlorian Fischer2025-08-201-0/+13
* fix recruiter target descFlorian Fischer2025-08-201-1/+1
* update missionaryFlorian Fischer2025-08-201-6/+5
* add support for flexible attacksFlorian Fischer2025-08-201-2/+9
* export tile neutralizingFlorian Fischer2025-08-201-2/+2
* add clownfish implementationFlorian Fischer2025-08-201-0/+16
* introduce game.State interface abstractionFlorian Fischer2025-08-201-37/+37
* pass the PlayAction to the cards onPlay implementationsFlorian Fischer2025-08-201-51/+63
* implement appear!Florian Fischer2025-08-201-0/+18
* fix some kraken card implementationsFlorian Fischer2025-08-201-2/+7
* add death trigger to flyingDutchmenImplFlorian Fischer2025-08-201-4/+12
* add illusionist implementationFlorian Fischer2025-08-201-0/+28
* support parsing variadic costsFlorian Fischer2025-08-201-2/+2
* cardImplementations: fix use of wrong nested structFlorian Fischer2025-08-201-18/+12
* implement equipment with next unit play optionFlorian Fischer2025-08-201-3/+3
* implement playTargets for tentacleSlapImpl to fix segfaultFlorian Fischer2025-08-201-0/+2
* intermediate commitFlorian Fischer2025-08-201-7/+197
* implement target disjunction and fix artifact constraintFlorian Fischer2025-08-201-3/+1
* intermeditae commitFlorian Fischer2025-08-201-0/+22
* implement equip actionFlorian Fischer2025-08-201-2/+14
* export less methodsFlorian Fischer2025-08-201-11/+11
* fix ai NPE when selecting a unit where to spawn frost pylonFlorian Fischer2025-08-201-1/+2
* implement the basics of the rest of the base cardsFlorian Fischer2025-08-201-0/+102
* intermediate commitFlorian Fischer2025-08-201-42/+19
* intermediate commitFlorian Fischer2025-08-201-20/+36
* implement most of nautics cardsFlorian Fischer2025-08-201-13/+108
* kraken: implement suprise!Florian Fischer2025-08-201-7/+7
* intermediate commitFlorian Fischer2025-08-201-33/+199
* add simple spell supportFlorian Fischer2025-08-201-0/+10
* fix some warnings reported by golang-ciFlorian Fischer2025-08-201-2/+2
* improve permanent pile supportFlorian Fischer2025-08-201-1/+1
* change unit attack representation and implement swordFlorian Fischer2025-08-201-0/+17
* intermediate commitFlorian Fischer2025-08-201-0/+56