| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | support phase change triggers and implement relic | Florian Fischer | 2025-10-18 | 1 | -0/+5 |
| * | switch exp/slices to slices module | Florian Fischer | 2025-09-03 | 1 | -2/+1 |
| * | use slog and add game log handler callback | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | format permanents without a tile | Florian Fischer | 2025-08-20 | 1 | -0/+3 |
| * | fix armor parsing and effective XEffect calculation | Florian Fischer | 2025-08-20 | 1 | -5/+13 |
| * | implement mace and add damage dealt events/triggers | Florian Fischer | 2025-08-20 | 1 | -16/+10 |
| * | make fmt | Florian Fischer | 2025-08-20 | 1 | -1/+0 |
| * | update missionary | Florian Fischer | 2025-08-20 | 1 | -0/+6 |
| * | consider houses when determining damage for a tile | Florian Fischer | 2025-08-20 | 1 | -0/+1 |
| * | make format | Florian Fischer | 2025-08-20 | 1 | -1/+0 |
| * | support unit state marks | Florian Fischer | 2025-08-20 | 1 | -5/+2 |
| * | improve x-effect parsing | Florian Fischer | 2025-08-20 | 1 | -13/+31 |
| * | add doc string | Florian Fischer | 2025-08-20 | 1 | -0/+1 |
| * | implement house tile effect | Florian Fischer | 2025-08-20 | 1 | -1/+18 |
| * | fix king map preparation | Florian Fischer | 2025-08-20 | 1 | -0/+3 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | get position from containing permanent | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -18/+61 |
| * | intermeditae commit | Florian Fischer | 2025-08-20 | 1 | -9/+7 |
| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -40/+40 |
| * | implement unit and artifact switch action | Florian Fischer | 2025-08-20 | 1 | -0/+9 |
| * | client: use only the currently available actions in the action choice | Florian Fischer | 2025-08-20 | 1 | -0/+4 |
| * | replace Fatalf with Panicf | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | fix ai NPE when selecting a unit where to spawn frost pylon | Florian Fischer | 2025-08-20 | 1 | -0/+9 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| * | clear pile when dropping it | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -39/+66 |
| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -6/+13 |
| * | support crewing | Florian Fischer | 2025-08-20 | 1 | -12/+40 |
| * | add equipments and pile hooks | Florian Fischer | 2025-08-20 | 1 | -1/+16 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+131 |
