| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | reset an action's targets after resolving it | Florian Fischer | 2025-07-28 | 1 | -0/+2 |
| * | set activePlayerId when adding the first new player | Florian Fischer | 2025-07-24 | 1 | -4/+11 |
| * | check the wincondition after the state based actions | Florian Fischer | 2025-07-24 | 1 | -24/+59 |
| * | implement house tile effect | Florian Fischer | 2025-07-22 | 1 | -0/+14 |
| * | add comments and action assertion | Florian Fischer | 2025-07-22 | 1 | -0/+4 |
| * | panic if we try to resolve an unknown card type | Florian Fischer | 2025-07-22 | 1 | -1/+1 |
| * | fix king map preparation | Florian Fischer | 2025-07-22 | 1 | -1/+3 |
| * | remove player color from game code | Florian Fischer | 2025-07-19 | 1 | -7/+12 |
| * | add methods to control a LocalState without enforcing game rules | Florian Fischer | 2025-07-06 | 1 | -7/+40 |
| * | refactor playerControl | Florian Fischer | 2025-07-06 | 1 | -4/+13 |
| * | support king games | Florian Fischer | 2025-07-06 | 1 | -1/+3 |
| * | move hand card removal to the play action's costs | Florian Fischer | 2025-07-03 | 1 | -3/+0 |
| * | change phase names to match the rules | Florian Fischer | 2025-07-03 | 1 | -3/+3 |
| * | return the player after adding it | Florian Fischer | 2025-07-03 | 1 | -3/+4 |
| * | small code modernization and refactoring | Florian Fischer | 2025-07-03 | 1 | -1/+1 |
| * | fix retrieving of the active player | Florian Fischer | 2025-05-01 | 1 | -1/+1 |
| * | finish the target-oriented ai | Florian Fischer | 2025-01-27 | 1 | -2/+3 |
| * | improve and fix slow action timing check | Florian Fischer | 2025-01-27 | 1 | -4/+6 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-01-27 | 1 | -107/+189 |
| * | pass the PlayAction to the cards onPlay implementations | Florian Fischer | 2025-01-27 | 1 | -2/+5 |
| * | fix trigger ordering for kraken AI always sending PassPriority | Florian Fischer | 2025-01-27 | 1 | -2/+7 |
| * | emit target and death events | Florian Fischer | 2025-01-27 | 1 | -0/+12 |
| * | run state based actions before players receive priority | Florian Fischer | 2025-01-27 | 1 | -0/+1 |
| * | prompt the user to order its triggers | Florian Fischer | 2025-01-27 | 1 | -7/+38 |
| * | add skeleton for triggers and triggered actions | Florian Fischer | 2025-01-27 | 1 | -1/+46 |
| * | remove unused members and make EotEffects private | Florian Fischer | 2025-01-27 | 1 | -7/+4 |
| * | implement equipment with next unit play option | Florian Fischer | 2025-01-27 | 1 | -34/+50 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -4/+39 |
| * | intermeditae commit | Florian Fischer | 2025-01-27 | 1 | -3/+13 |
| * | fixup! validate equip and switch actions | Florian Fischer | 2025-01-27 | 1 | -6/+7 |
| * | validate equip and switch actions | Florian Fischer | 2025-01-27 | 1 | -1/+39 |
| * | export less methods | Florian Fischer | 2025-01-27 | 1 | -16/+16 |
| * | implement unit and artifact switch action | Florian Fischer | 2025-01-27 | 1 | -0/+11 |
| * | replace Fatalf with Panicf | Florian Fischer | 2025-01-27 | 1 | -3/+3 |
| * | implement the basics of the rest of the base cards | Florian Fischer | 2025-01-27 | 1 | -0/+12 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -3/+15 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -17/+19 |
| * | remove card from hand when declaring a play action | Florian Fischer | 2025-01-27 | 1 | -0/+3 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -4/+5 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -3/+5 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -6/+14 |
| * | add simple spell support | Florian Fischer | 2025-01-27 | 1 | -0/+2 |
| * | fix some warnings reported by golang-ci | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| * | improve permanent pile support | Florian Fischer | 2025-01-27 | 1 | -6/+6 |
| * | introduce state-based action | Florian Fischer | 2025-01-27 | 1 | -9/+11 |
| * | fix IsValidAttack unit type assertion | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| * | change unit attack representation and implement sword | Florian Fischer | 2025-01-27 | 1 | -3/+3 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -32/+38 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -4/+2 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -24/+36 |
