| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix target options not considering declared actions | Florian Fischer | 2025-09-08 | 1 | -0/+4 |
| * | implement spell target parsing and magic/no! | Florian Fischer | 2025-09-08 | 1 | -0/+41 |
| * | support 'allied unit' alias to 'unit you control' | Florian Fischer | 2025-09-05 | 1 | -0/+43 |
| * | update the YAML map definitions in the game tests | Florian Fischer | 2025-09-04 | 1 | -3/+3 |
| * | remove global test state and boiler plate | Florian Fischer | 2025-08-22 | 1 | -4/+2 |
| * | fix spawn tile constraint for water spawns | Florian Fischer | 2025-08-20 | 1 | -1/+66 |
| * | make fmt | Florian Fischer | 2025-08-20 | 1 | -1/+0 |
| * | add support for flexible attacks | Florian Fischer | 2025-08-20 | 1 | -0/+34 |
| * | support options candidates for disjunctions | Florian Fischer | 2025-08-20 | 1 | -4/+71 |
| * | remove player color from game code | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -7/+8 |
| * | implement equipment with next unit play option | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+52 |
