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path: root/go/game/targets_test.go
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* fix target options not considering declared actionsFlorian Fischer2025-09-081-0/+4
* implement spell target parsing and magic/no!Florian Fischer2025-09-081-0/+41
* support 'allied unit' alias to 'unit you control'Florian Fischer2025-09-051-0/+43
* update the YAML map definitions in the game testsFlorian Fischer2025-09-041-3/+3
* remove global test state and boiler plateFlorian Fischer2025-08-221-4/+2
* fix spawn tile constraint for water spawnsFlorian Fischer2025-08-201-1/+66
* make fmtFlorian Fischer2025-08-201-1/+0
* add support for flexible attacksFlorian Fischer2025-08-201-0/+34
* support options candidates for disjunctionsFlorian Fischer2025-08-201-4/+71
* remove player color from game codeFlorian Fischer2025-08-201-1/+1
* introduce game.State interface abstractionFlorian Fischer2025-08-201-7/+8
* implement equipment with next unit play optionFlorian Fischer2025-08-201-2/+2
* intermediate commitFlorian Fischer2025-08-201-0/+52