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path: root/go/game/tile.go
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* make formatFlorian Fischer2025-08-201-3/+1
* improve x-effect parsingFlorian Fischer2025-08-201-1/+1
* implement tower tile effectFlorian Fischer2025-08-201-1/+29
* support king gamesFlorian Fischer2025-08-201-0/+5
* export tile neutralizingFlorian Fischer2025-08-201-1/+1
* make walls not suitable for permanentsFlorian Fischer2025-08-201-0/+3
* introduce game.State interface abstractionFlorian Fischer2025-08-201-1/+1
* only generate ArtifactMoveActions if the switched positions are suitableFlorian Fischer2025-08-201-8/+12
* support special wall, gate and tower tile selectionFlorian Fischer2025-08-201-0/+16
* intermediate commitFlorian Fischer2025-08-201-1/+1
* implement the basics of the rest of the base cardsFlorian Fischer2025-08-201-0/+4
* intermediate commitFlorian Fischer2025-08-201-3/+34
* intermediate commitFlorian Fischer2025-08-201-2/+36
* support crewingFlorian Fischer2025-08-201-3/+17
* fix format strings and run make fmtFlorian Fischer2025-08-201-1/+1
* intermediate commitFlorian Fischer2025-08-201-0/+123