| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | support unit state marks | Florian Fischer | 2025-07-28 | 1 | -3/+17 |
| * | add boss type as unit specialization | Florian Fischer | 2025-07-24 | 1 | -1/+1 |
| * | support street actions | Florian Fischer | 2025-07-24 | 1 | -5/+11 |
| * | do not pass the map through the Attackable* function family | Florian Fischer | 2025-07-24 | 1 | -6/+7 |
| * | do not consider houses as attackable tiles for ranged combat | Florian Fischer | 2025-07-24 | 1 | -1/+15 |
| * | add unit assertion | Florian Fischer | 2025-07-22 | 1 | -0/+7 |
| * | implement house tile effect | Florian Fischer | 2025-07-22 | 1 | -5/+0 |
| * | detect end of unit AI actions and tap the unit | Florian Fischer | 2025-07-22 | 1 | -0/+5 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-01-27 | 1 | -2/+2 |
| * | fix available unit actions | Florian Fischer | 2025-01-27 | 1 | -15/+21 |
| * | only generate ArtifactMoveActions if the switched positions are suitable | Florian Fischer | 2025-01-27 | 1 | -1/+4 |
| * | implment upkeep costs using ResourceCosts | Florian Fischer | 2025-01-27 | 1 | -5/+5 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -28/+10 |
| * | implement equip action | Florian Fischer | 2025-01-27 | 1 | -0/+27 |
| * | export less methods | Florian Fischer | 2025-01-27 | 1 | -11/+8 |
| * | implement unit and artifact switch action | Florian Fischer | 2025-01-27 | 1 | -6/+7 |
| * | client: use only the currently available actions in the action choice | Florian Fischer | 2025-01-27 | 1 | -2/+20 |
| * | replace Fatalf with Panicf | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| * | fix ai NPE when selecting a unit where to spawn frost pylon | Florian Fischer | 2025-01-27 | 1 | -12/+3 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -0/+20 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -2/+15 |
| * | fix unit onPile hook argument forwarding | Florian Fischer | 2025-01-27 | 1 | -1/+1 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -49/+1 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -8/+4 |
| * | improve permanent pile support | Florian Fischer | 2025-01-27 | 1 | -2/+17 |
| * | support crewing | Florian Fischer | 2025-01-27 | 1 | -9/+47 |
| * | move unit upkeep code to Unit onUpkeep hook | Florian Fischer | 2025-01-27 | 1 | -0/+4 |
| * | change unit attack representation and implement sword | Florian Fischer | 2025-01-27 | 1 | -7/+5 |
| * | add equipments and pile hooks | Florian Fischer | 2025-01-27 | 1 | -0/+12 |
| * | add support for additional base actions | Florian Fischer | 2025-01-27 | 1 | -4/+18 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -23/+62 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -24/+20 |
| * | intermeditae commit | Florian Fischer | 2025-01-27 | 1 | -13/+20 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -43/+41 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -9/+16 |
| * | reformat using gofmtp | Florian Fischer | 2025-01-27 | 1 | -1/+2 |
| * | intermediate commit | Florian Fischer | 2025-01-27 | 1 | -13/+87 |
| * | implement unit movement | Florian Fischer | 2025-01-27 | 1 | -0/+89 |
