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* clear the hoverable reset func after the hover was resetFlorian Fischer2025-08-201-1/+4
* do not show wrong and misleading reachable tilesFlorian Fischer2025-08-201-11/+0
* add message support to the game clientFlorian Fischer2025-08-201-3/+30
* show card name in permInfoFlorian Fischer2025-08-201-3/+3
* highlight reachable tiles in hover infoFlorian Fischer2025-08-201-0/+26
* simplify touch detection logic and adapt thresholdsFlorian Fischer2025-08-201-14/+14
* add specialized longtap hover detectorFlorian Fischer2025-08-205-22/+40
* rework hover detectionFlorian Fischer2025-08-209-78/+122
* add range highlight colorsFlorian Fischer2025-08-201-0/+2
* prevent choice index out of bounds errorsFlorian Fischer2025-08-201-0/+1
* add support for flexible attacksFlorian Fischer2025-08-201-1/+1
* use any instead of interface{}Florian Fischer2025-08-2010-13/+13
* brighten the second player color to better see the symbolsFlorian Fischer2025-08-201-1/+1
* remove debug printFlorian Fischer2025-08-201-1/+0
* add doc comment for NewRoundSimpleButtonFlorian Fischer2025-08-201-0/+3
* remove debug printFlorian Fischer2025-08-201-3/+0
* present reset button on top of promptFlorian Fischer2025-08-201-0/+10
* use canonical file names to retrieve card symbolsFlorian Fischer2025-08-201-1/+1
* add comment about broken big card gridsFlorian Fischer2025-08-201-0/+2
* fix handling of straight streetsFlorian Fischer2025-08-201-3/+5
* remove player color from game codeFlorian Fischer2025-08-201-1/+2
* add minimal number choice widthFlorian Fischer2025-08-201-1/+2
* add more ways to interact with a buffer's linesFlorian Fischer2025-08-201-0/+16
* do not use 0 as timer bar widthFlorian Fischer2025-08-201-0/+3
* add simple spinnerFlorian Fischer2025-08-201-0/+77
* prevent crash when not all number choice buttons are usedFlorian Fischer2025-08-201-1/+1
* scale pan distance for ScrollFlorian Fischer2025-08-201-1/+1
* switch focus on tap or clickFlorian Fischer2025-08-201-1/+3
* allow to update a TextBox's textFlorian Fischer2025-08-201-0/+6
* use constants instead of hardcoded valuesFlorian Fischer2025-08-201-1/+1
* ui: include touch inputs in the input queueFlorian Fischer2025-08-203-97/+94
* support js/wasm for openUrlFlorian Fischer2025-08-202-1/+16
* add simple timer bar widgetFlorian Fischer2025-08-201-0/+61
* improve prompt cancellationFlorian Fischer2025-08-201-2/+8
* make input events consumableFlorian Fischer2025-08-203-37/+140
* minor whitespace fixesFlorian Fischer2025-08-201-6/+6
* initialize event handler map and hanlde neutralized tilesFlorian Fischer2025-08-201-0/+3
* fix ToggleCardView blocking other widgetsFlorian Fischer2025-08-201-5/+8
* add toggable card viewFlorian Fischer2025-08-201-0/+54
* refactor client activitiesFlorian Fischer2025-08-201-0/+25
* improve the sealed activityFlorian Fischer2025-08-201-0/+1
* overhaul uiFlorian Fischer2025-08-2016-190/+509
* add a singleton to handle touch inputsFlorian Fischer2025-08-201-0/+220
* define global player colorsFlorian Fischer2025-08-201-0/+4
* migrate to ebiten/v2/text/v2Florian Fischer2025-08-205-51/+52
* introduce game.State interface abstractionFlorian Fischer2025-08-202-27/+28
* ui: add new number choiceFlorian Fischer2025-08-202-11/+101
* update dependencies and revert AppendInputChars changeFlorian Fischer2025-08-201-2/+3
* support special wall, gate and tower tile selectionFlorian Fischer2025-08-201-15/+122
* ui: allow multiple highlights of thesame game pieceFlorian Fischer2025-08-201-16/+28