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Commit message (
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Author
Age
Files
Lines
*
improve english tile rules
Florian Fischer
2025-07-24
1
-29
/
+33
*
fix code block alignment
Florian Fischer
2025-07-03
1
-21
/
+18
*
fix linkable rules and support nesting
Florian Fischer
2025-07-03
1
-7
/
+8
*
move linkable rule js into seperate file
Florian Fischer
2025-07-03
1
-1
/
+4
*
slightly improve rules
Florian Fischer
2025-05-18
1
-8
/
+8
*
define drafting
Florian Fischer
2025-05-18
1
-6
/
+30
*
fix permanent typo in push rules
Florian Fischer
2025-04-10
1
-3
/
+3
*
introduce new boss type
Florian Fischer
2025-04-04
1
-6
/
+15
*
fix melee typo
Florian Fischer
2025-01-27
1
-1
/
+1
*
tiles: improve language
Florian Fischer
2024-10-02
1
-2
/
+2
*
use literal blocks and 2 space indentation for rules
Florian Fischer
2024-03-26
1
-52
/
+64
*
specify how to play permanents and discarding outstanding equipment EoT
Florian Fischer
2024-03-26
1
-2
/
+6
*
improve rules
Florian Fischer
2024-03-26
1
-13
/
+22
*
rules: actually add condition to range statement
Florian Fischer
2023-01-12
1
-1
/
+1
*
potions: power up potion use by making it a free action
Florian Fischer
2022-12-28
1
-1
/
+1
*
improve card rules language and link to exmplenation card
Florian Fischer
2022-09-25
1
-5
/
+6
*
fix typo
Florian Fischer
2022-09-25
1
-1
/
+1
*
improve English rules
Florian Fischer
2022-09-25
1
-78
/
+81
*
add push! and specify push without an origin determined by a permanent
Florian Fischer
2022-04-02
1
-1
/
+2
*
add examples for pushing permanents on free but not available tiles
Florian Fischer
2022-04-02
1
-0
/
+1
*
minor improvements
Florian Fischer
2022-04-02
1
-24
/
+25
*
add push mechanic
Florian Fischer
2022-04-02
1
-5
/
+22
*
change how tokens and especially misinformations are handled
Florian Fischer
2022-03-31
1
-2
/
+6
*
rules: define free and available tiles
Florian Fischer
2022-02-25
1
-4
/
+17
*
update combat rules and unify German Eigentuemer/Besitzer nomenclature
Florian Fischer
2022-02-15
1
-18
/
+17
*
add rules for cards without buy or play cost
Florian Fischer
2022-02-15
1
-0
/
+2
*
rules/ai: improve aggresive ai
Florian Fischer
2022-01-03
1
-2
/
+5
*
[tiles] add rules for stores
Florian Fischer
2021-12-12
1
-1
/
+8
*
rules/intentions: increase effect of intention marks
Florian Fischer
2021-12-12
1
-1
/
+1
*
[tiles] treat walls as solid and let gates stop motion
Florian Fischer
2021-12-12
1
-0
/
+2
*
Improve AI rules
Florian Fischer
2021-12-12
1
-4
/
+6
*
improve AI opeonents
Florian Fischer
2021-12-10
1
-6
/
+8
*
tyrant ai explicitly mention upkeep effects
Florian Fischer
2021-12-10
1
-2
/
+3
*
add the tyrant ai rules and tyrant set to cards.html
Florian Fischer
2021-12-10
1
-0
/
+18
*
rules: clarify water rule
Florian Fischer
2021-12-10
1
-1
/
+1
*
add intension rules
Florian Fischer
2021-12-10
2
-0
/
+24
*
add unfinished potions set
Florian Fischer
2021-10-08
1
-2
/
+10
*
[rules] ai generalize supportive AI into target-oriented
Florian Fischer
2021-09-03
1
-3
/
+3
*
[rules] clarify that units can not attack themselves
Florian Fischer
2021-09-03
1
-3
/
+4
*
[rules] improvements
Florian Fischer
2021-06-03
1
-33
/
+25
*
[rules] further translate and update english rules
Florian Fischer
2021-06-03
1
-165
/
+222
*
[rules/ai] remove one headline level
Florian Fischer
2021-04-28
1
-8
/
+8
*
improve agressive AI for ranged units
Florian Fischer
2021-03-26
1
-1
/
+1
*
add state rules for panic, rage, ward
Florian Fischer
2021-03-25
1
-10
/
+24
*
[AI] switch from supprotive to wandering 3 if no allied unit exists
Florian Fischer
2021-03-07
1
-3
/
+7
*
add newline before agression headline in ai rules
Florian Fischer
2021-02-26
1
-0
/
+1
*
add simple website to make muhq's game more accessible
Florian Fischer
2021-02-20
3
-1
/
+325
*
add english maps and ai rules
Florian Fischer
2021-02-20
2
-0
/
+109