aboutsummaryrefslogtreecommitdiff
path: root/data/cards/equipments
diff options
context:
space:
mode:
authorFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
committerFlorian Fischer <florian.fl.fischer@fau.de>2021-02-28 17:01:38 +0100
commit0692ccd33afc4fdd80550e9979b824c1c25e973b (patch)
tree8cf46b780af060d9fd6cf5a089729a9491eaa1c7 /data/cards/equipments
parent5074205584de432892de5b0543b64efde4ddd6e3 (diff)
downloadmuhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.tar.gz
muhqs-game-0692ccd33afc4fdd80550e9979b824c1c25e973b.zip
rework how cards are defined and generated
Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.
Diffstat (limited to 'data/cards/equipments')
-rw-r--r--data/cards/equipments/armor.yml6
-rw-r--r--data/cards/equipments/banner.yml5
-rw-r--r--data/cards/equipments/cloak.yml6
-rw-r--r--data/cards/equipments/gear.yml6
-rw-r--r--data/cards/equipments/mace.yml6
-rw-r--r--data/cards/equipments/plate_armor.yml6
-rw-r--r--data/cards/equipments/poisoned_dagger.yml6
-rw-r--r--data/cards/equipments/reclaim!.yml5
-rw-r--r--data/cards/equipments/relic.yml5
-rw-r--r--data/cards/equipments/shatter!.yml5
-rw-r--r--data/cards/equipments/smith.yml11
-rw-r--r--data/cards/equipments/spear.yml6
12 files changed, 73 insertions, 0 deletions
diff --git a/data/cards/equipments/armor.yml b/data/cards/equipments/armor.yml
new file mode 100644
index 00000000..c7ebb3c2
--- /dev/null
+++ b/data/cards/equipments/armor.yml
@@ -0,0 +1,6 @@
+name: Armor
+type: equipment
+buy: 7
+play: 2
+durability: 3
+effect: Equipped unit gains + 1 Armor
diff --git a/data/cards/equipments/banner.yml b/data/cards/equipments/banner.yml
new file mode 100644
index 00000000..57a6c976
--- /dev/null
+++ b/data/cards/equipments/banner.yml
@@ -0,0 +1,5 @@
+name: Banner
+type: artifact
+play: 7
+buy: 2
+effect: Units you control in range 1 gain +1 attack damage and +1 movement
diff --git a/data/cards/equipments/cloak.yml b/data/cards/equipments/cloak.yml
new file mode 100644
index 00000000..df3f605f
--- /dev/null
+++ b/data/cards/equipments/cloak.yml
@@ -0,0 +1,6 @@
+name: Cloak
+type: equipment
+play: 7
+buy: 3
+durability: 2
+effect: Equipped unit gains shroud (can't be targeted)
diff --git a/data/cards/equipments/gear.yml b/data/cards/equipments/gear.yml
new file mode 100644
index 00000000..e344779b
--- /dev/null
+++ b/data/cards/equipments/gear.yml
@@ -0,0 +1,6 @@
+name: Gear
+type: equipment
+play: 3
+buy: 2
+durability: 3
+effect: Equipped unit gain +1 movement
diff --git a/data/cards/equipments/mace.yml b/data/cards/equipments/mace.yml
new file mode 100644
index 00000000..1d52190e
--- /dev/null
+++ b/data/cards/equipments/mace.yml
@@ -0,0 +1,6 @@
+name: Mace
+type: equipment
+play: 6
+buy: 2
+durability: 3
+effect: Equipped unit afflicts Paralysis when dealing damage in melee combat
diff --git a/data/cards/equipments/plate_armor.yml b/data/cards/equipments/plate_armor.yml
new file mode 100644
index 00000000..df37de72
--- /dev/null
+++ b/data/cards/equipments/plate_armor.yml
@@ -0,0 +1,6 @@
+name: Plate Armor
+type: equipment
+buy: 8
+play: 3
+durability: 1
+effect: Equipped unit has +2 Armor and -2 Movement
diff --git a/data/cards/equipments/poisoned_dagger.yml b/data/cards/equipments/poisoned_dagger.yml
new file mode 100644
index 00000000..03ea2ee5
--- /dev/null
+++ b/data/cards/equipments/poisoned_dagger.yml
@@ -0,0 +1,6 @@
+name: Poisoned Dagger
+type: equipment
+play: 7
+buy: 3
+durability: 2
+effect: Equipped unit deals damage as poison counters in melee combat
diff --git a/data/cards/equipments/reclaim!.yml b/data/cards/equipments/reclaim!.yml
new file mode 100644
index 00000000..d264c7ad
--- /dev/null
+++ b/data/cards/equipments/reclaim!.yml
@@ -0,0 +1,5 @@
+name: Reclaim!
+type: spell
+buy: 5
+play: X
+effect: Teleport target Artifact you own with Playcost X to a free spawn tile of yours.
diff --git a/data/cards/equipments/relic.yml b/data/cards/equipments/relic.yml
new file mode 100644
index 00000000..8adfa12a
--- /dev/null
+++ b/data/cards/equipments/relic.yml
@@ -0,0 +1,5 @@
+name: Relic
+type: artifact
+play: 7
+buy: 3
+effect: In your upkeep the player controlling the most units in range 1 gains 1 resource. On ties all tied players gain 1 resource.
diff --git a/data/cards/equipments/shatter!.yml b/data/cards/equipments/shatter!.yml
new file mode 100644
index 00000000..90e7f570
--- /dev/null
+++ b/data/cards/equipments/shatter!.yml
@@ -0,0 +1,5 @@
+name: Shatter!
+type: spell
+buy: 5
+play: X
+effect: Destroy target artifact with buy = X
diff --git a/data/cards/equipments/smith.yml b/data/cards/equipments/smith.yml
new file mode 100644
index 00000000..1d3d55cf
--- /dev/null
+++ b/data/cards/equipments/smith.yml
@@ -0,0 +1,11 @@
+name: Smith
+type: unit
+buy: 10
+upkeep: 2
+health: 1
+movement: 2
+full_action:
+ cost: X
+ effect: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1
+
+latex_full_action: "\\faRedo, X: Create Copy of artifact with buy cost = X in range 1 on empty tile in range 1"
diff --git a/data/cards/equipments/spear.yml b/data/cards/equipments/spear.yml
new file mode 100644
index 00000000..4a7bc13c
--- /dev/null
+++ b/data/cards/equipments/spear.yml
@@ -0,0 +1,6 @@
+name: Spear
+type: equipment
+play: 7
+buy: 2
+durability: 3
+effect: Equipped unit gains +1 Attack and Range 2 against unit with M >= 3