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authorFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:22:01 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2025-08-20 15:57:42 +0200
commit14b14369c10abab2f0de2f7109735f95f1a4c94a (patch)
tree9fb65e4efb31adc4343493071c5b68bde084111f /go/game
parentd58a8d2190933816c0d1874dd66c2e63866100f6 (diff)
downloadmuhqs-game-14b14369c10abab2f0de2f7109735f95f1a4c94a.tar.gz
muhqs-game-14b14369c10abab2f0de2f7109735f95f1a4c94a.zip
remove logged newline and button list debug message
Diffstat (limited to 'go/game')
-rw-r--r--go/game/state.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/go/game/state.go b/go/game/state.go
index f53f46ae..37f31422 100644
--- a/go/game/state.go
+++ b/go/game/state.go
@@ -464,7 +464,7 @@ func (s *LocalState) allPassing(skipFirst bool) (bool, []*Player) {
switch a := _a.(type) {
case *PassPriority:
- log.Info("priority passed\n", "player", p.Name, "passed", fmt.Sprintf("%d/%d", i+1, nPlayers))
+ log.Info("priority passed", "player", p.Name, "passed", fmt.Sprintf("%d/%d", i+1, nPlayers))
case nil:
log.Fatal("received nil action from ", p.Name, " at ", s.activePhase)
default: