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| author | Florian Fischer <florian.fischer@muhq.space> | 2021-12-10 12:44:43 +0100 |
|---|---|---|
| committer | Florian Fischer <florian.fischer@muhq.space> | 2021-12-10 12:51:37 +0100 |
| commit | 53a18df3a9480147b8c3949c239c0c8c1e3557c1 (patch) | |
| tree | a50c1698a06817247ca43dddcdb25ef88ed66290 /rules/en | |
| parent | 3a458195de258c03c65fe9b2e6543e53635408e7 (diff) | |
| download | muhqs-game-53a18df3a9480147b8c3949c239c0c8c1e3557c1.tar.gz muhqs-game-53a18df3a9480147b8c3949c239c0c8c1e3557c1.zip | |
add intension rules
Diffstat (limited to 'rules/en')
| -rw-r--r-- | rules/en/rules.md | 15 | ||||
| -rw-r--r-- | rules/en/tiles.md | 9 |
2 files changed, 24 insertions, 0 deletions
diff --git a/rules/en/rules.md b/rules/en/rules.md index 813836f7..49e781e0 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -181,6 +181,8 @@ While you control an untapped card on the board or have a playable card in hand * **[Units](#units)** * **[Artifacts](#artifacts)** * **[Equipments](#equipments)** + * **[Potions](#potions)** + * **[Itentions](#intentions)** * All cards have during the game: * **Owner**: The player from which's store the card originated * **Controller**: The player currently controlling the card @@ -394,3 +396,16 @@ Additional States a **Unit** is in are represented by putting appropriate State * **Potions** are **equipments** * **Potions** have **durability** 1 * An *equipped* **potion** may be used as either a **move** or **atack action** of the *equipped* **unit** + +# Intentions + +* **Itentions** are **spells** available to **the tyrant** +* **Itentions** if played place an **intention mark** on the **intentions** target +* **Itensions** are only playable if there is no **itention mark** already on the map +* When playing an **intention** put it to the side until its **intention mark** leaves the map +* If an **intention's** **intension mark** leaves the map put the **intention** in the **discard pile** + +## Intentions marks + +* **Itentions marks** give the tyrant on the same tile "full_action: Remove this **intention** mark and resolve the intentions effect" +* **Itentions marks** on **Units** are removed if the *containing* **Unit** leaves the map diff --git a/rules/en/tiles.md b/rules/en/tiles.md index 5cda9e73..b0d20848 100644 --- a/rules/en/tiles.md +++ b/rules/en/tiles.md @@ -44,3 +44,12 @@ * Water that is passable by a person * **Unit** must end their movement on the first water tile they enter + +## Wall + +* Walls are constructions to prevent movement of troups +* **Unit** can not be placed on walls + +## Gate + +* Gates are passable parts of walls |
