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authorFlorian Fischer <florian.fischer@muhq.space>2024-10-02 17:21:22 +0200
committerFlorian Fischer <florian.fischer@muhq.space>2024-10-02 17:21:22 +0200
commit80051d45a4cfd25edca31766e608a5f19e54d089 (patch)
treeb73629d458f7450a82472eabab38abc957643909 /rules/en
parentd80325d21c4e651ed0e31c9c7db126c5f350b016 (diff)
downloadmuhqs-game-80051d45a4cfd25edca31766e608a5f19e54d089.tar.gz
muhqs-game-80051d45a4cfd25edca31766e608a5f19e54d089.zip
tiles: improve language
Diffstat (limited to 'rules/en')
-rw-r--r--rules/en/tiles.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules/en/tiles.md b/rules/en/tiles.md
index f4f54590..82a564ca 100644
--- a/rules/en/tiles.md
+++ b/rules/en/tiles.md
@@ -14,7 +14,7 @@
## Farm field
-* A generating resource through agriculture
+* A place to generate resource through agriculture
* A **Farmer** standing on a **Farm field** has full-action: gain 3 resource
## Spawns
@@ -59,6 +59,6 @@
## Stores
* A place to buy shiny new things
-* **Stores** are tiles to but cards in player vs AI games
+* **Stores** are tiles to buy cards in player vs AI games
* All available cards are randomly and distributed between all **Stores** face-down
* If a **unit** is placed on a **store** its controller may buy cards from this **store**