diff options
Diffstat (limited to 'rules/en/rules.md')
| -rw-r--r-- | rules/en/rules.md | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/rules/en/rules.md b/rules/en/rules.md index 813836f7..49e781e0 100644 --- a/rules/en/rules.md +++ b/rules/en/rules.md @@ -181,6 +181,8 @@ While you control an untapped card on the board or have a playable card in hand * **[Units](#units)** * **[Artifacts](#artifacts)** * **[Equipments](#equipments)** + * **[Potions](#potions)** + * **[Itentions](#intentions)** * All cards have during the game: * **Owner**: The player from which's store the card originated * **Controller**: The player currently controlling the card @@ -394,3 +396,16 @@ Additional States a **Unit** is in are represented by putting appropriate State * **Potions** are **equipments** * **Potions** have **durability** 1 * An *equipped* **potion** may be used as either a **move** or **atack action** of the *equipped* **unit** + +# Intentions + +* **Itentions** are **spells** available to **the tyrant** +* **Itentions** if played place an **intention mark** on the **intentions** target +* **Itensions** are only playable if there is no **itention mark** already on the map +* When playing an **intention** put it to the side until its **intention mark** leaves the map +* If an **intention's** **intension mark** leaves the map put the **intention** in the **discard pile** + +## Intentions marks + +* **Itentions marks** give the tyrant on the same tile "full_action: Remove this **intention** mark and resolve the intentions effect" +* **Itentions marks** on **Units** are removed if the *containing* **Unit** leaves the map |
