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* rework how cards are defined and generatedFlorian Fischer2021-02-281-148/+0
| | | | | | | | | | | Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.
* be more consistent and don't end effects with a periodFlorian Fischer2021-01-111-4/+4
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* add Wormtongue as counter part to the AdvisorFlorian Fischer2021-01-021-0/+14
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* give all dorks movement = 2Florian Fischer2020-10-201-1/+1
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* reduce cavalry movement from 4 to 3Florian Fischer2020-10-201-2/+2
| | | | Cavalry beeing 2 faster than the dorks felt strange.
* add tokens to tikzcards and add recruiting action to recruiterFlorian Fischer2020-10-181-1/+10
| | | | | | | Tokens have a unique background color and are marked as TOKEN on the card. The latex commands to generate cards now takes the card title as argument. Card names or TOKEN is printed on the left type strip to make cards easier recognizable when hold in hands.
* add fighter and advisor to base setFlorian Fischer2020-10-181-0/+17
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* add Palisade and add artifact destruction to PioneerFlorian Fischer2020-10-181-2/+8
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* capitalize effect texts and fix recruiter not having an effectFlorian Fischer2020-10-181-7/+7
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* add cards in machine readable formFlorian Fischer2020-09-151-0/+102