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* rework how cards are defined and generatedFlorian Fischer2021-02-281-80/+0
| | | | | | | | | | | Card definitions are now stored in data/cards/ in a subdirectory for each set as YAML files. YAML is still human readable but stricter and better to handle in code than ini. The latex filesystem layout resembles the card definition layout and is created by the Makefile from the YAML card definitions and must not be regenerated each time by hand.
* improve Reclaim! wordingFlorian Fischer2021-01-111-1/+1
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* give all dorks movement = 2Florian Fischer2020-10-201-1/+1
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* Gameplay errataFlorian Fischer2020-10-181-1/+1
| | | | | | | * Armor that stops you from moving is stupid * Make Buff spells more flexible * Introduce spell based exiling of cards * Let heal! remove ALL poison
* restrict reclaim! to own artifactsFlorian Fischer2020-10-181-1/+1
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* add Reclaim!, Pierce! spells, update Heal! and minor fixesFlorian Fischer2020-10-181-0/+6
| | | | | | | Heal! now can also remove poison counters. Add '!' to all spells. Capitalize some effects. Update file names in Collections.
* Add '!' to shatter spell and remove duplicate whitespaceFlorian Fischer2020-10-181-2/+2
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* capitalize effect texts and fix recruiter not having an effectFlorian Fischer2020-10-181-5/+5
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* add cards in machine readable formFlorian Fischer2020-09-151-0/+74