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path: root/go/game/attack.go
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* replace yaml.v3 with goccy/go-yamlFlorian Fischer2025-09-041-2/+2
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* simplify attacks copyingFlorian Fischer2025-08-201-3/+1
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* consider houses when determining damage for a tileFlorian Fischer2025-08-201-6/+18
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* add support for flexible attacksFlorian Fischer2025-08-201-8/+62
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* implement tower tile effectFlorian Fischer2025-08-201-0/+18
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* add attack unit tests and documentationFlorian Fischer2025-08-201-2/+8
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* improve codeFlorian Fischer2025-08-201-1/+1
| | | | | | * explicitly ignore errors where appropriate * do not append in a loop * specify format string in Errorf
* replace Fatalf with PanicfFlorian Fischer2025-08-201-2/+2
| | | | Panicf includes a stacktrace and causes a debugger to halt.
* support crewingFlorian Fischer2025-08-201-1/+1
| | | | | | * Introduce new callback for leaving a pile without beeing dropped * Fix equipment contrsuctor * Implement attack inheritance
* change unit attack representation and implement swordFlorian Fischer2025-08-201-10/+29
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* intermediate commitFlorian Fischer2025-08-201-0/+50