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path: root/go/game/cardImplementations_test.go
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* use slog and add game log handler callbackFlorian Fischer2025-08-191-2/+0
* fix armor parsing and effective XEffect calculationFlorian Fischer2025-08-151-0/+23
* implement mace and add damage dealt events/triggersFlorian Fischer2025-08-151-0/+42
* update missionaryFlorian Fischer2025-08-061-0/+59
* consider houses when determining damage for a tileFlorian Fischer2025-08-061-2/+7
* add support for flexible attacksFlorian Fischer2025-08-051-0/+63
* minor code improvements reported by golangci-lintFlorian Fischer2025-07-301-2/+2
* add pioneer implementation test caseFlorian Fischer2025-07-281-0/+65