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path: root/go/game/playerControl_test.go
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* implement mace and add damage dealt events/triggersFlorian Fischer2025-08-201-2/+3
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* git enforce slow action timing restrictionsFlorian Fischer2025-08-201-0/+25
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* refactor playerControlFlorian Fischer2025-08-201-0/+56
Allow to propagate errors in order to handle them acordingly. Use playerNotifications by value to reduce the amount of allocations. Add session managment playerNotifications. Support marshalling notifications to plain text.