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path: root/go/game/range.go
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* support phase change triggers and implement relicFlorian Fischer2025-10-181-0/+6
* make formatFlorian Fischer2025-08-201-1/+0
* reuse distance calculation implementationFlorian Fischer2025-08-201-13/+1
* fix incorrect range calculationFlorian Fischer2025-08-201-1/+1
* intermediate commitFlorian Fischer2025-08-201-2/+6
* replace Fatalf with PanicfFlorian Fischer2025-08-201-1/+1
* fix ai NPE when selecting a unit where to spawn frost pylonFlorian Fischer2025-08-201-1/+1
* add distance > 0 assertionFlorian Fischer2025-08-201-0/+4
* change unit attack representation and implement swordFlorian Fischer2025-08-201-0/+18
* intermediate commitFlorian Fischer2025-08-201-0/+58