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path: root/go/game/stack.go
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* reset an action's targets after resolving itFlorian Fischer2025-07-281-1/+1
* check the wincondition after the state based actionsFlorian Fischer2025-07-241-3/+14
* introduce game.State interface abstractionFlorian Fischer2025-01-271-2/+2
* only pop an action if all players have passed priorityFlorian Fischer2025-01-271-1/+2
* reset an action's targets after broadcasting its resolutionFlorian Fischer2025-01-271-5/+7
* export less methodsFlorian Fischer2025-01-271-3/+3
* replace Fatalf with PanicfFlorian Fischer2025-01-271-1/+1
* intermediate commitFlorian Fischer2025-01-271-0/+5
* intermediate commitFlorian Fischer2025-01-271-1/+1
* introduce state-based actionFlorian Fischer2025-01-271-3/+4
* intermeditae commitFlorian Fischer2025-01-271-5/+9
* intermediate commitFlorian Fischer2025-01-271-0/+10
* intermediate commitFlorian Fischer2025-01-271-1/+28
* intermediate commitFlorian Fischer2025-01-271-0/+5