| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | update the YAML map definitions in the game tests | Florian Fischer | 2025-09-04 | 1 | -2/+2 |
| * | remove global test state and boiler plate | Florian Fischer | 2025-08-22 | 1 | -8/+3 |
| * | support parsing of simple equipment effects | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | add support for flexible attacks | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | minor code improvements reported by golangci-lint | Florian Fischer | 2025-08-20 | 1 | -5/+2 |
| * | improve x-effect parsing | Florian Fischer | 2025-08-20 | 1 | -0/+9 |
| * | do not pass the map through the Attackable* function family | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| * | implement tower tile effect | Florian Fischer | 2025-08-20 | 1 | -0/+50 |
| * | add unit assertion | Florian Fischer | 2025-08-20 | 1 | -2/+1 |
| * | remove player color from game code | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | finish the shy AI | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -9/+10 |
| * | implement equipment with next unit play option | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | add dummy player to unit tests | Florian Fischer | 2025-08-20 | 1 | -3/+6 |
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+6 |
| * | fix some warnings reported by golang-ci | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -0/+12 |
| * | support crewing | Florian Fischer | 2025-08-20 | 1 | -0/+60 |
