| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | update the YAML map definitions in the game tests | Florian Fischer | 2025-09-04 | 1 | -2/+2 |
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| * | remove global test state and boiler plate | Florian Fischer | 2025-08-22 | 1 | -8/+3 |
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| * | support parsing of simple equipment effects | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | add support for flexible attacks | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | minor code improvements reported by golangci-lint | Florian Fischer | 2025-08-20 | 1 | -5/+2 |
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| * | improve x-effect parsing | Florian Fischer | 2025-08-20 | 1 | -0/+9 |
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| * | do not pass the map through the Attackable* function family | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
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| * | implement tower tile effect | Florian Fischer | 2025-08-20 | 1 | -0/+50 |
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| * | add unit assertion | Florian Fischer | 2025-08-20 | 1 | -2/+1 |
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| * | remove player color from game code | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | finish the shy AI | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | introduce game.State interface abstraction | Florian Fischer | 2025-08-20 | 1 | -9/+10 |
| | | | | | | This allows to not use the internal game state directly from client code. | ||||
| * | implement equipment with next unit play option | Florian Fischer | 2025-08-20 | 1 | -3/+3 |
| | | | | | Also make more state methods private. | ||||
| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | ||||
| * | export less methods | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | add dummy player to unit tests | Florian Fischer | 2025-08-20 | 1 | -3/+6 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -0/+6 |
| | | | | | adding area effects and hooks for permanents entering and leaving tiles | ||||
| * | fix some warnings reported by golang-ci | Florian Fischer | 2025-08-20 | 1 | -1/+1 |
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| * | improve permanent pile support | Florian Fischer | 2025-08-20 | 1 | -0/+12 |
| | | | | | | | * Fix alot of bugs caused by permanents without tiles * Implement a permanent choice to select the permanents in a pile * Fix how pile hooks are called | ||||
| * | support crewing | Florian Fischer | 2025-08-20 | 1 | -0/+60 |
| * Introduce new callback for leaving a pile without beeing dropped * Fix equipment contrsuctor * Implement attack inheritance | |||||
