| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | only clear tile highlights added by the hover perm info on HoverEnd | Florian Fischer | 2025-09-05 | 1 | -1/+4 |
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| * | make hoverPermInfo transparent | Florian Fischer | 2025-09-04 | 1 | -0/+2 |
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| * | add ui to packages and format code | Florian Fischer | 2025-09-03 | 1 | -2/+1 |
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| * | clear the hoverable reset func after the hover was reset | Florian Fischer | 2025-08-20 | 1 | -1/+4 |
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| * | do not show wrong and misleading reachable tiles | Florian Fischer | 2025-08-20 | 1 | -11/+0 |
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| * | highlight reachable tiles in hover info | Florian Fischer | 2025-08-20 | 1 | -0/+26 |
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| * | add specialized longtap hover detector | Florian Fischer | 2025-08-20 | 1 | -2/+2 |
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| * | rework hover detection | Florian Fischer | 2025-08-20 | 1 | -26/+22 |
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| * | intermediate commit | Florian Fischer | 2025-08-20 | 1 | -2/+4 |
| | | | | | | | | | | | | * Implement move artifact action * Fix widget update memory leak * update the highlights not during on each frame * do not update the unchanged label of a button * Allow to exit the game by pressing 'q' * Implement some cards from the magic set * Improve permanent formatting * Some tweaks to UnitAI code | ||||
| * | move more ui logic into Collection | Florian Fischer | 2025-08-20 | 1 | -0/+120 |
| * Generalize hover detection and move it into ui.Collection * Implement transparencu for the prompt banner | |||||
