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* fix typo in german gear nameFlorian Fischer2025-09-081-1/+1
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* unify equipment effect wordingFlorian Fischer2025-08-204-4/+4
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* remove trailing dots from single effect statementsFlorian Fischer2025-08-202-2/+2
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* use the more intuitive German word Kaufpreis instead of KaufkostenFlorian Fischer2022-02-153-3/+3
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* rename cash_or_trash to cash_or_trash!Florian Fischer2021-12-081-0/+0
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* [equipments] add eco piece interacting with artifactsFlorian Fischer2021-12-061-0/+14
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* [weapon_enthusiast] improve wordingFlorian Fischer2021-11-201-1/+1
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* [generate_card] generalize list filed handling, add babelFlorian Fischer2021-10-1013-2/+17
| | | | | | | * Use lists wehere appropriate * Fix some typos * Rename thieve to thief * units add \n after upkeep cost
* [generate_card.py] translate durabilityFlorian Fischer2021-10-077-7/+7
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* update latexFlorian Fischer2021-09-032-2/+2
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* add waepon enthusiast to equipmentFlorian Fischer2021-04-031-0/+12
| | | | The idea is to have a voltron like Unit in the set to enabling new strategies
* fix german gear wordingFlorian Fischer2021-04-031-1/+1
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* fix plate armor and kingFlorian Fischer2021-03-271-1/+1
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* add german version of cardsFlorian Fischer2021-03-2712-0/+155
Translatable properties now have the language as subkey (currently en, de). generate_card.py takes an optional argument to select the language. The latex/Makefile has two new targets de and en each building all cards under latex/cards/<lang> and latex/build/<lang>